PLAY FOR GOAL 8
GOOD JOBS AND ECONOMIC GROWTH

WHAT’S THE GOAL?

Promote sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all.

  • By 2020, substantially reduce the proportion of youth not in employment, education or training.
  • By 2030, achieve full and productive employment and decent work for all women and men, including for young people and persons with disabilities, and equal pay for work of equal value.

WHY DOES IT MATTER?

Encouraging entrepreneurship and job creation are key to economic growth, higher levels of productivity and technological innovation which will eradicate forced labour, slavery and human trafficking.

The goal is to achieve full and productive employment, and decent work, for all women and men by 2030.

DRILLS & GAMES



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CORNER GOALs

by Becca Todd, United Kingdom

Description of the game:

  • Every player represents a worker who gets paid when they score.
  • The players get paid in cones.
  • The hardest worker in the game will receive the most payment (in cones) and therefore will have earned the most and won the game.
  • In a set time the players have to score as many goals as possible.
  • Every time a player scores, he/she gets paid, gets a cone.
  • The hardest worker is like the one who earns the most.
  • The players collect the salary in the goal and return with the ball.

VARIATIONS
Increase or decrease the amount of goals, add obstacles to dribble through first, or activities to do before players shoot.

ADVANCE THE GAME
Add defenders or goal keepers.

ORGANISATION

  • Players: This game could be run with numbers of players doing the drill, as long as there are enough goals so that they don’t get bored waiting in a queue.
  • Area: Flexible.
  • Materials: Balls and cones (uses other cones to make goals).

2 RACES – 1 GAME

by Camilla Olsen, Denmark

Description of the game:

  • In a company or team you can be in direct competition with the opposing team or company, for example, when you are developing a similar product.
  • It requires cohesion and cooperation to be competitive. Therefore, everyone’s powers and abilities must be put into play.
BIB RACE

  • Students are divided into groups (companies) and the teams run against each other.
  • First player wears a bib and run down to the cone as fast as possible – and back again.
  • When player is back to the team player takes the next player’s hands.
  • Now the group has to collaborate and get the bib transported to the next player without the two who hold hands loses the grip.

This can be done with and without ball.

BALL RACE

  • Collaborate two and two to get the ball from a-b without using hands.
  • The ball can’t touch the ground and the players is constantly in contact with the ball.
  • On the road from a-b, players must go slalom and pass other obstacles.
ORGANISATION
  • Players: Minimum 5 players.
  • Area: Flexible depending on how many players you are training.
  • Materials: Balls and bibs.

BIB TAG

by Camilla Olsen, Denmark

Description of the game:

  • In our society, and worldwide, the goal is to have a low unemployment, which requires a joint effort where we hear and see everyone.
  • If you are working you must be active to keep your job – if you lose your job, you must draw attention to yourself, your abilities and apply for jobs.
  • To keep people active and working requires joint action in society and everyone takes responsibility.
  • Divide the players into two teams: the workers and the unemployed.
  • The workers keep working by constantly keeping 3 balls in play. They are protected when they have the ball.
  • If a worker gets tagged, players has to stop on the spot and make jumping jacks to show that he/she is unemployed and looking for job.
  • Player is back to work when a ball is thrown through the legs.

ORGANISATION

  • Players: Minimum 5 players.
  • Area: Flexible depending on how many players you are training.
  • Materials: Balls and coloured bibs.

CIRCLE TAG

by Camilla Olsen, Denmark

Description of the game:

  • Teamwork. Players have to constantly be alert, work together and move as one team.
  • It is tiring constantly struggling to get into a the strong group (the four collaborating).
  • The players are together in groups of approx. five.
  • Four players take each other in hand and form a circle. The fifth player stands outside and is the “catcher”.
  • One player in the circle is selected as the chosen one.
  • The players in the circle must cooperate to protect the chosen one from being caught.
  • When the chosen one in the circle is caught or the group releases the handle and breaks the circle, a new “catcher” is selected.
 ADVANCE THE GAME

Make the cone obstacles more difficult to pass through.

ORGANISATION

  • Players: Minimum 5 players.
  • Area: Flexible depending on how many players you are training.
  • Materials: Players …

Create GAME SITUATION

There are so many great ways to create a game. Allow the players to be quite creative with this by introducing the goal at the beginning of the match and asking them how this could be included:  Do one team have a big goal and the other a small. Do everybody play with a glas of water or change a rule every minute. 

A simple way to bring in the Global Goals when playing a match, is that every time a team scores or make a save, or during a water break they can double their points or get a point by stating a Global Goal and what they could do to help promote this in their community. Easiest to play small side games with 3-6 players, so they can hear each other.

You can always have several games going at the same time. There are some rule ideas under Goal 17.

WRAP UP & SHARE

PUT YOUR TRAINING IMPACT ON THE MAP

If you have time, give the players a chance to talk solutions, and how they them selve can do something in their every day.

  • How did your company work? Everyone helped create the product (got the bib safely to the next in line)
  • What does cooperation mean? What happens if you do not cooperate?
  • What is important for a business?
  • Why is it not an option to earn good money in every country in the world?
  • Why are there wealth dividers, and what are they?
  • Why are there gender pay gaps?
  • What other global goals is supported when reaching this goal?
Your TRAINING IMPACT counts. Share it here

DID YOU CREATE A NEW IMPACT GAME TODAY?

When you and your players create your own drills for the global goals, please share it. Every game counts.

Describe your game in a drawing and add a few words and send it to us.

As a thank you we will share your Impact Game under the relevant Goal here on the website and of course crediting you and your team!

Your IMPACT GAME counts. Share it here

PLAY FOR RELATED GOALS

PUT YOUR TRAINING IMPACT ON THE MAP

Our good friends at World’s Largest Lesson have done amazing work developing educational material that can be used in schools, clubs and home for children all ages.

Go to World’s Largest Lesson