PLAY FOR GOAL 11
SUSTAINABLE SITIES & COMMUNITIES
WHAT’S THE GOAL?
Make cities and human settlements inclusive, safe, resilient and sustainable.
- Slum dwellers face significant exclusion by society and governments.
- By 2000, 39 % of the urban population in developing regions were living in slums.
- By 2015, 30 % of the urban population in developing regions were living in slums.
- By 2030, all people will have access to adequate, safe and affordable housing.
- By 2030, no one lives in slums.
You live in a city and are safe. Why should you care?
All these issues will eventually affect every citizen. Inequality can lead to unrest and insecurity, pollution deteriorates everyone’s health and affects workers’ productivity and therefore the economy, and natural disasters have the potential to disrupt everyone’s lifestyles.
DRILLS & GAMES
by Becca Todd, United Kingdom
Description of the game
- The balls represent resources in a city or community.
- The bases in the corners represents a city or community.
- Each team has to firstly take balls from the centre (in a relay set-up, one at at a time racing) and then when these run out work together to maintain a good number of balls in their base whilst taking balls from other cities and having their own balls taken.
- Could be played with hands first, and tagging to defend to get the idea of the game.
- Then could progress to using feet to dribble the balls and defending by tackling.
- Could be played in the hands to make it easier for beginners to keep the ball.
- Could be played with one ball per player instead of sharing the balls between players.
ADVANCE THE GAME
Add defenders to guard the balls in the centre at the start. They could either tag or tackle depending on how advanced the group is.
- Players: Any number divided into equal teams. For the game it would work well having a player to defend the base and two or three to attack other bases.
- Area: Any are a but preferably large enough to make it a challenge to run between the bases.
- Materials: Balls and cones to make the teams’ bases.
STOP CLIMATE CHANGE
by Steven O’Reilly, Chelsea FC Foundation, Bangkok
Description of the game
- Cones and or other materials represent a building in a sustainable city.
- A number of players represent the sustainable community – the rest represent the climate change.
- The sustainably community has to defend the building from getting knocked down by climate change.
- Divide the players into two teams – members of the sustainable community and climate change.
- Build a number of sustainable buildings. Use cones, bibs, balls and other materials.
- Give each climate change player a ball and start the timer.
- The drill is over when all is knocked down, or time it, and see how many buildings are standing after 2 minutes.
- The sustainable community players have to protect the buildings and tackle the climate change.
- The teams will take turns.
- Make the buildings taller – have more buildings so a defender have to defend more than one
- Add players to the climate change team.
ADVANCE THE GAME
Make players work two and two together using one ball.
- Players:This game could be run with numbers of players depending on the field size and sustainably buildings.
- Area: Any size that you have can work.
- Materials:Balls – Bibs – Cones etc.
- Level: All player.
- Ideal for age/grade: Everyone can have fun with this.
- Estimated time fromstart to end: You can use this game as a warm up or a short fun break during a school day and lesson.
FUN WAY TO WARM UP TO THIS GAME
If you make 10 minutes matches this game can be a great warm up.
NO 1: GAME SITUATION
There are so many great ways to create a game. Allow the players to be quite creative with this by introducing the goal at the beginning of the match and asking them how this could be included: Do one team have a big goal and the other a small. Do everybody play with a glas of water or change a rule every minute.
A simple way to bring in the Global Goals when playing a match, is that every time a team scores or make a save, or during a water break they can double their points or get a point by stating a Global Goal and what they could do to help promote this in their community. Easiest to play small side games with 3-6 players, so they can hear each other.
You can always have several games going at the same time. There are some rule ideas under Goal 17.
NO 2: GAME SITUATION
Have 2 teams play each other. Any number – 2v2, 6v6 – each have buildings/cities to defend and some to knock down. You can choose that it count as a goal when one of the teams know down one of the buildings.
WRAP UP & SHARE
PUT YOUR TRAINING IMPACT ON THE MAP
If you have time, give the players a chance to talk solutions, and how they them selve can do something in their every day.
- What makes a city and community sustainable?
- What could you do in your own city or community to help make it sustainable?
- Have you heard of a different kind of city/community? (Slum, suburban areas, capitals, small towns)
- Is cities sensitive to Climate change?
- What makes a great city?
- What does it mean to ensure access for all to adequate, safe and affordable housing and basic services and upgrade slum?
- What other global goals is supported when reaching this goal?
DID YOU CREATE A NEW IMPACT GAME TODAY?
When you and your players create your own drills for the global goals, please share it. Every game counts.
Describe your game in a drawing (or a small video), add a few words and send it to us.
As a thank you we will share your Impact Game under the relevant Goal here on the website and of course crediting you and your team!
PLAY FOR RELATED GOALS
WANT TO LEARN MORE ABOUT WHAT YOU CAN DO TO SUPPORT THE GOAL?
Our good friends at World’s Largest Lesson have done amazing work developing educational material that can be used in schools, clubs and home for children all ages.